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Impressive-Sounding PS5 Pro Specs And Release Window Reportedly Leaked

Sony's rumored PS5 mid-gen refresh could allow for massive graphical gains.

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Details on the rumored--and unannounced--PlayStation 5 Pro have reportedly leaked online, alongside claims that the console is aiming for a Q4 2024 release. According to the YouTube channel Moore's Law Is Dead and corroborated by Insider Gaming, the PS5 Pro specs include a "High CPU Frequency Mode" that increases the PS5 CPU by 10% to 3.85Ghz and a new GPU that is said to be capable of up to 45% faster rendering and dramatically improved ray tracing effects.

This GPU is claimed to be clocked at 33.5 teraflops, triple that of the standard PS5's 10.28 teraflop GPU, although this doesn't equate to triple the power in a direct comparison. It's also reported that this model will have a detachable disc drive and 1TB of storage capacity. What's especially interesting here is the claim of new upscaling and anti-aliasing techniques called PlayStation Spectral Super Resolution Upscaling, similar to Nvidia DLSS and AMD FSR solution to maximize the potential of its hardware with temporal upscaling technology.

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Now Playing: Hi-Fi RUSH | PS5 Announcement Trailer

Sony has not yet commented on these reports, but if they are true, then a PS5 Pro could be released four years after the original PS5 first arrived in November 2020. Last year saw Sony expand on its hardware library with the release of PlayStation VR2, a slimmer PS5 console, and the PlayStation Portal handheld streaming device.

In PlayStation business news, Sony has revised its sales forecast for the current financial year, as it expects to sell 21 million PS5 consoles by the end of that period, down from its ambitious estimate of 25 million sales. The announcement knocked $10 billion off the company's stock value last month, and Sony added that there will be no new "major" projects released until at least April 2025.

Like other major publishers and developers, Sony has also been a part of industry-wide layoffs, with over 900 staff and Sony London being impacted by cost-cutting measures.

Darryn Bonthuys on Google+

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chriss_m

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Edited By chriss_m

Jim Ryan blew PlayStation completely off course. It’s good he’s on his way out.

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hardwenzen

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Here, for those coping about 30fps all of a sudden becoming 60fps titles. Directly from a brand new Digital Foundry article.

"In real terms, those hoping that PS5 Pro will turn CPU-limited 30fps titles into super-smooth 60fps experiences will be disappointed. With that said, the 3.85GHz mode will bring greater stability to 30fps games that may not be hitting their frame-rate target when CPU limited - and yes, we have started to see those titles. And if the one percent impact to GPU performance is verified, that's not really an issue in the age of dynamic resolution scaling. There'll be an imperceptible reduction in rendering resolution and that's it. If a game is CPU limited, the GPU will stall and will lose far more performance anyway."

As i said it before, this "upgrade" will be a meme. Sony will sell it to you by focusing on nothing but its gpu, but what does it matter how much better the gpu is when the cpu is already bottlenecking the current 10tflops PS5. What do you think will happen when that garbage tier cpu is overclocked by a pathetic 0.25ghz, and is paired with a 33tflops gpu?

What a joke.

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Nargg

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I think Sony should focus on games and not hardware...

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Just1MoHr

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MS timing will be totally off!

Oct/Nov 2024: PS5 pro releases (Most powerfullest console)

Oct/Nov 2026: XB Series X2 (Most powerfullest console)

Oct/Nov 2027: PS6 (Most powerfullest console)

PS5 pro releases this year and so between then and 2026 it will be the must own console. A few gamers, such as myself will bite the XBsX2 and most can wait another year for the PS6 release. Cuz you know Sony will release in 2027 instead of waiting for 2028 and hence MS's timing is totally off and will bring their brand even lower with all the other controversy they are currently surrounded in.

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Thebadjesus

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@just1mohr: The article quotes Sony from its own sale’s forecast that there won’t be anything new this year. As those things affect shareholder interest and, if the rumors were true, they would have announced it there, probably turning a 10 billion $ loss in stock value to a gain.

It just makes zero sense to think it’s coming this year.

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PCPS4XB

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@thebadjesus: Sony said nothing new from their existing IP's (sequels).

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Nargg

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@just1mohr: Seems like normal game console market to me. Everyone one ups the others every release date. Nothing new here.

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TeslaCoi1

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Such overkill imo. I bet my eyes and brain wouldn't even be able to appreciate the visual difference at all. Graphics, graphics, graphics. Performance, performance, performance. It's all these new Sony and Microsoft consoles care about. I love my PS4, but that's because of all the cool games on it. In the end, the games library on a console is the only thing that really matters imo. The Switch is nowhere close to the PS4 in graphics, but I still love it, and some of its first party games. It's been 4 years, and I still see zero reason to upgrade to a PS5, because the PS4's graphics are MORE than good enough for me (I really will never be able to understand or empathize with graphics junkies ), and there are barely any PS5 exclusive games that I actually care about. So far the only thing that that can persuade me to make the transition is Black Myth: Wukong, when that comes out. Thankfully the PS5 is backwards compatible (none of the PS4 games that don't work on the PS5 are of interest to me, except AC: Syndicate), so since I haven't bought a PS5 yet, I guess I can grab this Pro version later this year, and Wukong with it. Assuming these rumours are even true (I won't hold my breath).

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Probable

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@TeslaCoi1: Dude! I still game on Xbox one x and ps4 pro too. Thought I was the only one. I have 100 xbox one games and 100 xbox 360 games I still play.

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wolfpup7

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My first thought was"whoa" regarding the massively larger GPU, then wondered why they were claiming only 45% better...then realized what I bet they're doing. Lying, again.

Like the base model isn't 10TF, that's a hypothetical it can't do, versus the 12TF the Xbox can ACTUALLY do.

Well this they're playing more shenanigans. They're either adding in the normal measurement to the ray tracing measurement, maybe adding in the new AI hardware too, or they're counting half precision math or something like that. They're using numbers that while technically "true", are lies by virtue of that not being how anything else is reported.

If it's roughly as powerful as Xbox though, plus adds AI hardware specifically for upscaling (if Sony can somehow touch Nvidia on that), that would be a nice (and more realistic) upgrade

Xbox has AI hardware in it too (one of a few hardware features missing on PS5) but I'm unclear what if anything it's been used for, and whether it can be used for upscaling or not. It's possible it can't be, or at least not like Nvidia's solutions, though you'd think first party titles would find ways to use it, but I've not seen it talked about.

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firedrakes

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lmao. insider gaming straight up copy and pasted garbage source moore law is dead.

then edited to make it look like their own.

spelling error are their...

but hey real research is hard for gamers...

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azn0richard0

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Current gen has been a disappointment.
No real exclusives (mostly timed) and with gamer backlog by the time you wait for it to be discounted it's on pc or something.
Outside of the hype to find the console in stores, the Playstation platform and PS+ have mostly stagnated while demanding increased subscription costs for less value.
AAA publishers have not really been making good games due to multitude of factors lately.
So having not seen much of the hardware utilized properly, I don't see a pro being all to necessary unless your hardcore into playing everything in the highest possible fps on a console...

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wolfpup7

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@azn0richard0: I wasn't even in a rush to replace Xbox 360, but now? We're only seeing a trickle of "true" current gen games, 4 years in.

Back on the 360 the hardware was good enough that a game's budget was the larger limitation, and that's been exacerbated in the two generations since.

It takes insane amounts of time and money to make a high end game, sooooooo

I mean I'd love consuls that could push things further and with full path tracing and run at 4k, but I'm dubious the Xbox 5/PS6 will do that, and it'll take HOW long to make a game?

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dmblum1799

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@azn0richard0: I have no idea what you are talking about. 2023 was probably the best year for gaming in a decade. I don't really keep track of exclusives b/c I play on all three platforms save Switch, but so many great games.

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azn0richard0

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@dmblum1799: Best year for gaming or best year for the Playstation platform? Two different things. I own all platforms, but nothing last year convinced me to buy a PS5 game at full price for it's exclusivity.
The only real change was I decided not to support the PS+ price hike, so will not be renewing and will sit back to see how Sony's earning will reflect this as many will end their subscriptions in the next 1-3 years (because people load up subscriptions prior to price hike).
I feel nowadays I am more inclined into looking at prices on steam before buying on the Playstation network. The Steam Deck has been a large factor in this.

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angrycreep

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@dmblum1799: Not just the decade, 2023 was probably the best year ever in gaming history. One big game after the other.

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cboye18

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@azn0richard0: Well the signs were there since last gen, which is why I sold my PS4 halfway through its generation. It was only a matter of time before all the strains from AAA game development alongside the focus on heavy monetization would break the camel's back.

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dmblum1799

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Edited By dmblum1799

The reason you couldn't get the PS5 when it first came out was because of Covid, dummies. I was living in China at the time - this is where it's made. The country was shut down a good two months before Covid came to the US.

Anyway, this is a first day buy for me, no doubt. I love my PS5, but it can't do justice to my C3 LG TV, which can render games at 122 mz. How many triple A games go past 60 fps - almost none that have been released the past few years. So there is a huge market of people with these new TVs waiting for this matching upgrade. When the PS5 came out, most TVs, even new ones, didn't have HDMI 2.1 ports. Now my TV has four of them.

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lonewolf1044

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Edited By lonewolf1044

I own the PS5 and have no intentions on buying a Pro as they just released the slim and now people will have to spend money on the Pro, I am pretty done with consoles as you can't upgrade them. and have to buy the latest model.

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Edited By Swampthing

It took almost 3 years before people could walk into a store and buy a PS 5 off the shelf. What’s the point of making a PS 5 Pro that will take the next five years for people to get their hands on, just in time for the PS 6?

BTW, there is always a need for a more powerful machine if you have to choose between a power graphics and performance mode. Until they reach the point where you automatically can have both like a good gaming PC already has.

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Xikaryo

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33.5 is a pretty massive jump from 10.3, obviously. Now let’s hope it’s actually true, because if it is, I’m selling my current PS5 and getting the Pro. I see no reason to keep my current PS5 if I can get a more powerful console to go along with my PC.

It’ll be the most powerful platform to play GTA6 on until the inevitable PC release in a few years, and Microsoft has no plans for any hardware upgrade so yeah, I’ll be playing on PS5 Pro + PC until the generation is over.

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Edited By wolfpup7

@xikaryo: To quote myself, I think this is where that number comes from:

My first thought was"whoa" regarding the massively larger GPU, then wondered why they were claiming only 45% better...then realized what I bet they're doing. Lying, again.

Like the base model isn't 10TF, that's a hypothetical it can't do, versus the 12TF the Xbox can ACTUALLY do.

Well this they're playing more shenanigans. They're either adding in the normal measurement to the ray tracing measurement, maybe adding in the new AI hardware too, or they're counting half precision math or something like that. They're using numbers that while technically "true", are lies by virtue of that not being how anything else is reported.

If it's roughly as powerful as Xbox though, plus adds AI hardware specifically for upscaling (if Sony can somehow touch Nvidia on that), that would be a nice (and more realistic) upgrade

Xbox has AI hardware in it too (one of a few hardware features missing on PS5) but I'm unclear what if anything it's been used for, and whether it can be used for upscaling or not. It's possible it can't be, or at least not like Nvidia's solutions, though you'd think first party titles would find ways to use it, but I've not seen it talked about.

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Xikaryo

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@wolfpup7: You could say the same about Xbox Series X with those paper specs and very little to show in terms of actual games that prove it. PS5 actually does have the games to show for it. Demon’s Souls Remake looks utterly mind blowing, and so do Horizon: Forbidden West, Ratchet & Clank: Rift Apart, God of War: Ragnarok, The Last of Us: Part 1, etc.

Look at Redfall and Starfield doing 25fps on XSX and nonexistent AI. It struggles to stack up against PS5 in performance comparisons based on Digital Foundry tests for multiplatform games as well. Even if you ignore the faster load times on PS5, there’s the whole other issue that XSX, for some reason, even though it advertises more power, loses in frame rate most of the time as well and has very odd stuttering that seems OS related or hardware related.

I did notice that back when XSX was about to launch, Microsoft advertised it as the world’s most powerful console, and then months later changed it to “world’s most powerful Xbox” after they seemingly had a lot to answer for about losing to PS5 over and over in performance tests.

In short, if XSX already struggles against regular PS5, then PS5 Pro will smoke it a lot worse as obviously yes, PS5 Pro is clearly doing a lot more than 12tf and regular PS5 already has the games to show how powerful PS5 is. Xbox has had some real ugly duds that got delayed endlessly, such as Halo Infinite, Redfall, and Starfield, and all failed to live up to the hype in the end. Halo Infinite did not deliver and faded like a fart in the wind, Redfall was the worst game of 2023, and Starfield did not succeed after 15+ years of development. Almost seems like karma that Redfall and Starfield ended up so awful after the PS5 versions were canceled. Kinda poetic, really.

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JagedNS

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I haven’t owned a console since the PS3. If I decided to dip my toes back into console gaming, which model should I be looking at based on 4/4Pro/5

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CyberEarth

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@JagedNS: Get PS5 or PS5 Pro, depending on your budget and time frame. I recommend getting a disc version. Never go full disc-less.

A disc version gives you all the advantages of physical, and zero drawbacks. Often, you'll find games cheaper on physical. And if it's cheaper digital? Just buy it there.

As an example, I bought Yakuza 8 (Infinite Wealth) brand new about 3 weeks ago, just a month and a half after release. Digital? $69.99. I bought it Physical, New for $39.99. Plus it included the DLC jobs ($15 separately) - which I didn't even know at the time it included. I count it as a nice win for me!

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Guavington

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@JagedNS: Just get the newest one.

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ceelogreen94

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still fake until Sony themselves say something. Plus, the thing will be stupid expensive, so I don't see this moving units at all. My guess is 700usd to 800usd with these specs.

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wolfpup7

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@ceelogreen94: It doesn't have those specs. It's probably roughly like Xbox Series X + Sony rolled upscaling. I'd guess it'll be $500-600 tops. (Unless it turns out it actually is 33TF, but I bet they're lying on that like they lie about the base model, using numbers that are "technically" true, but not the numbers Xbox and PC (and even Switch) are compared on.

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Dushness

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@ceelogreen94: it's so good you'll want to go out and get a second job to be able to buy it

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ceelogreen94

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@dushness: No I will never support Sony. They can burn in hell as they are what's wrong in gaming as is.

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wolfpup7

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@ceelogreen94: I hate the price hikes and that they don't care about backwards compatibility, but I do love their single player games.

What else is wrong with them?

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ceelogreen94

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@wolfpup7: Sony is the reason why gaming is suffering today. You may not want to admit it because they are your favorite gaming console, but they are. Because they are the market leader and have this notion that they want to bankrupt every other console maker so that they can be the only console on market.

They also started this whole war with exclusives that is bankrupting studios left and right, right now. If you think that buying 3rd party games rights so that other consoles don't get a fair shot in the market is good, then you are sick in the head. This was the reason that Microsoft went out of their way to buy ABK and Bethesda to make sure that they can have games.

Sony is the devil in gaming point blank. Franchise like Final Fantasy are suffering now because they made a deal with the devil and their games aren't selling now at the rate that they need to. If this keeps up, you will no longer have those and its sad.

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Just1MoHr

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@ceelogreen94: I can't stand them because they took away Spiderman from all the children! Imagine that!

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ceelogreen94

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@just1mohr: Guess what Sony doesn't own the rights for that so they can lose it at anytime. Plus that is the very last game I would take from Sony as well. Microsoft makes much better games and it shows because hey Hi-Fi Rush got 90's on your consoles and you all said Microsoft has no games right.

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gaeandilth

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Edited By gaeandilth

Kind of do not see the point. No decent games that push the limits of the ps5 now. And the entire reason Ps5 is not selling is because there is not games that are not on the ps4 also. Not anything worth playing anyway.

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Laurenriley3332

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@gaeandilth: The PS5 is selling. It hits number 1 in console sales in North America and Europe. There are plenty of games that are not on PS4. Returnal, Ratchet and Clank: Rift Apart, Spiderman 2, Ghostwire Tokyo, Deathloop, Demon's Souls, Helldivers 2, FF7 Rebirth, Tekken 8, Horizon Forbidden West COMPLETE Edition. Gran Turismo 7 with all the UPDATES. Mortal Kombat 1, Resident Evil 4, Hi Fi Rush, Rise of the Ronin, Stellar Blade, Astro's Playroom.

PS5 is a godsend when it comes to fighting games. The loading times were pretty bad for fighting games on PS4.

There is a substantial difference between PS4 and PS5 when you account everything involved in playing a game. If you are just looking at graphics and saying "oh well that could be done on PS4," then you are missing everything current gen is doing.

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gaeandilth

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Edited By gaeandilth

@laurenriley3332: Thanks for the exact point listed. Not a single one of those games are good.

And the load time between my ps4pro with a 2tb ssd and the ps5 is barely even noticeable. But that missing 1.2 gigs of hard drive space is.

And stellar blade straight up garbage and its not even out yet. Has all the red flags of another godfall or Gotham knights.

And have not played a fighting game since the 90s you grow out of those kids games quick.

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wolfpup7

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@gaeandilth: I never did throw an SSD in my PS4 Pro and always wondered...

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gaeandilth

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@wolfpup7: Was great for awhile. Till the mulitplayers started slaving your load time to the lowest common denominator in games like Anthem and such.

Because crybaby cheap whiners did not think it was fair that I would have half the instance cleared before they zoned in giving them tons of free loot.

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StickEmUp

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@gaeandilth: There are absolutely games that push the console. In fact, nearly all of them do. That’s why we’re still getting some games that only hit 30fps, and other games that hit 60fps are only 1080p - 1800p, and almost none of them can be played at 120fps. Not to mention how much of a hit you usually have to take on resolution and/or performance if you want ray-tracing. This would allow all of that to change. So, it’s very weird that you don’t see the point.

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Zombie8814

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@stickemup: All ray tracing seems to do for me is massively drop my framerate.

Even if I don't pan the camera, I don't see any visual improvement.

I have an RTX graphics card, yet the first thing I do whenever I start a new game is I disable ray tracing.

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philip6k

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Edited By philip6k

@Zombie8814: You need to play with your settings then.

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gaeandilth

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Edited By gaeandilth

@stickemup: Do not even have decent games that only play on ps5. Think of it this way. How many games would you have missed in any other generation of consoles? Now think about how many games you would have missed without a ps5. Can you think of a single one? I sure cant

Not the system limiting these games. It is the games limiting them.

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wolfpup7

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@gaeandilth: There's SOME current gen only games, but since Xbox 360, budget has been a bigger limiting factor than the hardware, and it's getting increasingly ludicrous.

I'm not really sure rushing out consoles faster than it takes to make a single high end game makes sense.

Although more ray tracing/etc. would be welcome!

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gaeandilth

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@wolfpup7: Some but not when i look at the ones i bought. Ps5 actually cost me over 1000 dollars to play a bunch of games i did not want to.

Like rebirth played it nearly have hard mode beat just jenova left. But would of rather kept the 70 bucks.

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StickEmUp

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@gaeandilth: lol. Whatever you say. I can see you’re just intent on hating. You’re not worth anymore time. Take care.

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gaeandilth

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@stickemup: You jump on my opinion and spout nonsense and say I do not see it. Games do not push the system and that is proven because the same games you are playing run on a ps4. Proof your point was wrong. And you troll again as an excuse for being wrong then say I am a hater?

Project much?

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Powerstar92

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These specs make no sense AT ALL. Thats some next gen specs not a mid gen refresh lol

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wolfpup7

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@powerstar92: to quote myself again:

My first thought was"whoa" regarding the massively larger GPU, then wondered why they were claiming only 45% better...then realized what I bet they're doing. Lying, again.

Like the base model isn't 10TF, that's a hypothetical it can't do, versus the 12TF the Xbox can ACTUALLY do.

Well this they're playing more shenanigans. They're either adding in the normal measurement to the ray tracing measurement, maybe adding in the new AI hardware too, or they're counting half precision math or something like that. They're using numbers that while technically "true", are lies by virtue of that not being how anything else is reported.

If it's roughly as powerful as Xbox though, plus adds AI hardware specifically for upscaling (if Sony can somehow touch Nvidia on that), that would be a nice (and more realistic) upgrade

Xbox has AI hardware in it too (one of a few hardware features missing on PS5) but I'm unclear what if anything it's been used for, and whether it can be used for upscaling or not. It's possible it can't be, or at least not like Nvidia's solutions, though you'd think first party titles would find ways to use it, but I've not seen it talked about.

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